Therefore we call these systems "NTSC-J". We specify this because regions countries like Japan also have "NTSC", but there are technical differences with both consoles and games. "NTSC-U" basically means "NTSC USA", so North America and some parts of South America. "SECAM" is the same as PAL for Wii games. You can easily find out which kind of Wii or game disc you have by looking at this map on Wikipedia. In the context of Wii games, this means the region where you bought your console and game (Brawl). They might use different patches that make games incompatible with consoles from other regions. Game publishers may have to engineer their games differently based on the video system in a given region. NTSC-U/J, PAL and SECAM refer to technical details on how TV systems worked that were relevant back when the Wii was a current-gen console. For Dolphin/Netplay, you will need a computer and a NTSC-U Brawl ISO. For the hackless method ( NTSC-U), you will need a Wii, an SD card that has a capacity of 2GB or less and a Super Smash Bros. It depends on the method you will be using. Is there a Netplay / Hackless / Homebrew / USB Loading release? Will there be future versions of Project+?Īny future release will mostly feature improved aesthetics and bug fixes. Some regions play primarily the latest version of Project+, while others play the latest official version of Project M (3.6).Ĭommunities typically use the same Discord server for both games, so you're welcome to use our community map to get started. It's up to tournament organizers to decide which version to play and which rules they use (e.g. Is Project+ or Project M played at my local tournaments? Project+ does not attempt to produce suggested plans for Project M 4.0 and does not use any unreleased assets unless given permission by the original creators. Project M is the work of the PMDT which disbanded in 2015. Project+ is not an official continuation of Project M. Frequently Asked Questions Why is the name "Project+" and not "Project M 4.0"?
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